The travel-map puzzle
A tile-matching puzzle with a travel map
Mahjong Story 2 turns classic mahjong solitaire into a road trip. Each board is a pile of decorated tiles, you clear it by matching identical pairs, and finishing a board advances you along a world map of cities with their own chains of levels.
The game is a 2D build, so the load step is short: the title screen offers a PLAY button while the page works through its loading message. Once in, the travel framing keeps every cleared board feeling like progress toward the next destination.
Clearing boards and stops
Clear the board to open the next city
Match every tile away to finish the level and unlock the next stop on the map. The map only opens one completed level at a time, so the route forward is always clear: keep the board tidy and the next city appears.
Golden tiles are worth keeping an eye on because they pay out bigger scores. Safe play still comes first, though, since a board you cannot finish costs the run while a cleared one moves you along the map.
Pick, then pair
One tap to pick, one tap to pair
Tap or click a tile to select it, then tap or click its matching partner to remove the pair. Only certain tiles can be picked up at any moment, so check what is reachable before you commit to a pairing.
Not every tile is free yet; some stay locked under others until the layer above clears. The quick habit is to look for tiles whose sides are open, because those are the ones the game will actually let you take.
Reading the top layer
Scan the upper layers before your first tap
Start by scanning the upper layers for pairs that are easy to reach instead of diving into the pile at random. A visible twin close to the surface is worth more than a deep pair you cannot follow through on.
Keep an eye on the golden tiles from the first glance as well, and map a route toward them while you still have obvious moves to spare. The opening board is the cheapest place to practise this reading habit.
Gold versus trapped twins
Reach for gold without stranding a twin
Gold tiles pay out more, so plan a route to them early. At the same time, never take a pair that leaves an identical tile buried with no partner, because that is how a board quietly becomes unsolvable.
If a level turns tight, the build offers helpers such as a hint or a shuffle to get the board moving again. Use them deliberately, and treat a cleared board as the reward worth more than the score alone.



